1. Polish is a concession.
2. POLISH IS POISON.
3. Games serve play, not the other way around.
4. Play is not enough. Play that happens on our own, in private, is especially not enough.
5. Digital games are the media of rationalization par excellence. Technologies are not neutral.
6. Counternormative games probably will not look like videogames.
7. Nobody who is a programmer can be the Kurt Cobain of videogames.